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» Using deformations to explore 3D widget design
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UIST
2003
ACM
14 years 20 days ago
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
A passive wand tracked in 3D using computer vision techniques is explored as a new input mechanism for interacting with large displays. We demonstrate a variety of interaction tec...
Xiang Cao, Ravin Balakrishnan
CEC
2010
IEEE
13 years 7 months ago
Implementing an intuitive mutation operator for interactive evolutionary 3D design
Abstract— Locality - how well neighbouring genotypes correspond to neighbouring phenotypes - has been described as a key element in Evolutionary Computation. Grammatical Evolutio...
Jonathan Byrne, James McDermott, Edgar Galvá...
ECCV
2010
Springer
13 years 10 months ago
Exploring Ambiguities for Monocular Non-Rigid Shape Estimation
Recovering the 3D shape of deformable surfaces from single images is difficult because many different shapes have very similar projections. This is commonly addressed by restricti...
TEI
2012
ACM
228views Hardware» more  TEI 2012»
12 years 3 months ago
DressUp: a 3D interface for clothing design with a physical mannequin
This paper introduces DressUp, a computerized system for designing dresses with 3D input using the form of the human body as a guide. It consists of a body-sized physical mannequi...
Amy Wibowo, Daisuke Sakamoto, Jun Mitani, Takeo Ig...
CHI
2004
ACM
14 years 7 months ago
Pressure widgets
Current user interface widgets typically assume that the input device can only provide x-y position and binary button press information. Other inputs such as the continuous pressu...
Gonzalo Ramos, Matthew Boulos, Ravin Balakrishnan