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» Using distance transforms to decompose 3D discrete objects
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DGCI
2003
Springer
14 years 6 days ago
Geodesic Object Representation and Recognition
This paper describes a shape signature that captures the intrinsic geometric structure of 3D objects. The primary motivation of the proposed approach is to encode a 3D shape into a...
A. Ben Hamza, Hamid Krim
DGCI
2006
Springer
13 years 10 months ago
Generating Distance Maps with Neighbourhood Sequences
A sequential algorithm for computing the distance map using distances based on neighbourhood sequences (of any length) in the 2D square grid; and 3D cubic, face-centered cubic, and...
Robin Strand, Benedek Nagy, Céline Fouard, ...
ICPR
2006
IEEE
14 years 8 months ago
Multimodal Registration using the Discrete Wavelet Frame Transform
Image registration is a critical step in medical image analysis. In this paper, a novel image registration method based on the discrete wavelet frame transform (DWFT) and the sum ...
Shutao Li, Jinglin Peng, James T. Kwok, Jing Zhang
SI3D
2006
ACM
14 years 28 days ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan
CGF
2005
138views more  CGF 2005»
13 years 6 months ago
Approximation of a Variable Density Cloud of Points by Shrinking a Discrete Membrane
This paper describes a method to obtain a closed surface that approximates a general 3D data point set with non-uniform density. Aside from the positions of the initial data point...
Jordi Esteve, Pere Brunet, Alvar Vinacua