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» Using distance transforms to decompose 3D discrete objects
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Publication
241views
13 years 7 months ago
Fast and Automatic Object Pose Estimation for Range Images on the GPU
We present a pose estimation method for rigid objects from single range images. Using 3D models of the objects, many pose hypotheses are compared in a data-parallel version of t...
In Kyu Park, Marcel Germann, Michael D. Breitenste...
NIPS
2008
13 years 8 months ago
Nonrigid Structure from Motion in Trajectory Space
Existing approaches to nonrigid structure from motion assume that the instantaneous 3D shape of a deforming object is a linear combination of basis shapes, which have to be estima...
Ijaz Akhter, Yaser Sheikh, Sohaib Khan, Takeo Kana...
EWC
2006
101views more  EWC 2006»
13 years 7 months ago
Mesh size functions for implicit geometries and PDE-based gradient limiting
Mesh generation and mesh enhancement algorithms often require a mesh size function to specify the desired size of the elements. We present algorithms for automatic generation of a...
Per-Olof Persson
ICCV
2007
IEEE
14 years 1 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag

Publication
4052views
15 years 8 months ago
On the Extraction of Curve Skeletons using Gradient Vector Flow
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation. We have...
M. Sabry Hassouna, Aly A. Farag