Branch-and-bound and branch-and-cut use search trees to identify optimal solutions to combinatorial optimization problems. In this paper, we introduce an iterative search strategy...
Abstract--This study proposes an efficient self-evolving evolutionary learning algorithm (SEELA) for neurofuzzy inference systems (NFISs). The major feature of the proposed SEELA i...
In this paper, we present a novel information theoretic approach to image segmentation. We cast the segmentation problem as the maximization of the mutual information between the ...
Alan S. Willsky, Anthony J. Yezzi Jr., John W. Fis...
In problem solving, it is often important not only to find a solution but also to be able to explain it. We use the game of Bridge to illustrate how tactics, which formalise domai...
Our research goal is to design systems that enable humans to teach tedious, repetitive, simple tasks to a computer. We propose here a learner/problem solver architecture for such ...