Sciweavers

372 search results - page 12 / 75
» Using heart rate to control an interactive game
Sort
View
CISS
2008
IEEE
14 years 3 months ago
Game theory for heterogeneous flow control
—A general framework is developed for networks with flows that use all available congestion signals to regulate their rates. It is conceptually a generalization of the existing ...
Ao Tang, Lachlan L. H. Andrew
INFOCOM
2008
IEEE
14 years 3 months ago
Modeling Resource Sharing Dynamics of VoIP Users over a WLAN Using a Game-Theoretic Approach
—We consider a scenario in which users share an access point and are mainly interested in VoIP applications. Each user is allowed to adapt to varying network conditions by choosi...
Edson H. Watanabe, Daniel S. Menasché, Edmu...
INFOCOM
2008
IEEE
14 years 3 months ago
Optimization Based Rate Control for Communication Networks with Inter-Session Network Coding
—In this paper we develop a distributed rate control algorithm for multiple-unicast-sessions when network coding is allowed. Building on our recent flow-based characterization o...
Abdallah Khreishah, Chih-Chun Wang, Ness B. Shroff
CORR
2008
Springer
131views Education» more  CORR 2008»
13 years 8 months ago
Jamming in Fixed-Rate Wireless Systems with Power Constraints - Part I: Fast Fading Channels
This is the first part of a two-part paper that studies the problem of jamming in a fixed-rate transmission system with fading, under the general assumption that the jammer has no...
George T. Amariucai, Shuangqing Wei
ICAT
2006
IEEE
14 years 2 months ago
Exploring Human-Robot Interaction Through Telepresence Board Games
Abstract. This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games ...
Min Xin, Ehud Sharlin