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MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 2 months ago
Peer-assisted view-dependent progressive mesh streaming
Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
Wei Cheng, Dan Liu, Wei Tsang Ooi
ICASSP
2009
IEEE
13 years 11 months ago
What happens when cognitive terminals compete for a relaying node?
We introduce a new channel, which consists of an interference channel (IC) in parallel with an interference relay channel (IRC), to analyze the interaction between two selfish and...
Elena Veronica Belmega, Brice Djeumou, Samson Lasa...
MATES
2010
Springer
13 years 6 months ago
Do You Get It? User-Evaluated Explainable BDI Agents
Abstract. In this paper we focus on explaining to humans the behavior of autonomous agents, i.e., explainable agents. Explainable agents are useful for many reasons including scena...
Joost Broekens, Maaike Harbers, Koen V. Hindriks, ...
ISPDC
2005
IEEE
14 years 1 months ago
Adaptive window scheduling for a hierarchical agent system
DIET (Distributed Interactive Engineering Toolbox) is a toolbox for the construction of Network Enabled Server (NES) systems. For most NES systems, as for most grid middleware sys...
Holly Dail, Frederic Desprez
JSAC
2006
116views more  JSAC 2006»
13 years 7 months ago
A position-based QoS routing scheme for UWB mobile ad hoc networks
Ultra-wideband (UWB) wireless communication is a promising spread-spectrum technology that supports very high data rates and provides precise position information of mobile users. ...
Atef Abdrabou, Weihua Zhuang