Sciweavers

372 search results - page 62 / 75
» Using heart rate to control an interactive game
Sort
View
IE
2007
13 years 9 months ago
Evolving images for entertainment
Images are widely used in media contexts such as web design, games and video animation. The process of creating interesting images can be enjoyable if a useful tool is involved. I...
Qinying Xu, Daryl J. D'Souza, Victor Ciesielski
ICCCN
2007
IEEE
14 years 1 months ago
Interplay of Security and Reliability using Non-uniform Checkpoints
Real time applications such as military aircraft flight control systems and online banking are critical with respect to security and reliability. In this paper we presented a way ...
Kiranmai Bellam, Raghava K. Vudata, Xiao Qin, Zili...
COMCOM
2008
145views more  COMCOM 2008»
13 years 7 months ago
A game-theoretic intrusion detection model for mobile ad hoc networks
In this paper, we address the problem of increasing the effectiveness of an intrusion detection system (IDS) for a cluster of nodes in ad hoc networks. To reduce the performance o...
Hadi Otrok, Noman Mohammed, Lingyu Wang, Mourad De...
INFOCOM
2000
IEEE
13 years 12 months ago
Analytic Evaluation of RED Performance
— End-to-end congestion control mechanisms such as those in TCP are not enough to prevent congestion collapse in the Internet (for starters, not all applications might be willing...
Thomas Bonald, Martin May, Jean-Chrysostome Bolot
PRESENCE
2006
197views more  PRESENCE 2006»
13 years 7 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula