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HSNMC
2004
Springer
125views Multimedia» more  HSNMC 2004»
15 years 9 months ago
Design and Implementation of a Semantic Peer-to-Peer Network
Decentralized and unstructured peer-to-peer (P2P) networks such as Gnutella are attractive for large-scale information retrieval and search systems due to scalability, fault-tolera...
Kiyohide Nakauchi, Hiroyuki Morikawa, Tomonori Aoy...
127
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CORR
2010
Springer
179views Education» more  CORR 2010»
15 years 4 months ago
Highway Mobility and Vehicular Ad-Hoc Networks in NS-3
The study of vehicular ad-hoc networks (VANETs) requires efficient and accurate simulation tools. As the mobility of vehicles and driver behavior can be affected by network messag...
Hadi Arbabi, Michele C. Weigle
TSD
2007
Springer
15 years 10 months ago
Inter-speaker Synchronization in Audiovisual Database for Lip-Readable Speech to Animation Conversion
The present study proposes an inter-speaker audiovisual synchronization method to decrease the speaker dependency of our direct speech to animation conversion system. Our aim is to...
Gergely Feldhoffer, Balázs Oroszi, Gyö...
ICANN
2005
Springer
15 years 9 months ago
Evolution of Heuristics for Give-Away Checkers
The efficacy of two evolutionary approaches to the problem of generation of heuristical linear and non-linear evaluation functions in the game of give-away checkers is tested in th...
Magdalena Kusiak, Karol Waledzik, Jacek Mandziuk
GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 8 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein