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NETGAMES
2005
ACM
14 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
ICIP
2010
IEEE
13 years 6 months ago
Occlusion handling based on support and decision
This paper proposes a novel method for handling occluded pixels in stereo images based on a probabilistic voting framework that utilizes a novel support-and-decision process. Occl...
Dong Bo Min, Sehoon Yea, Anthony Vetro
WSDM
2010
ACM
266views Data Mining» more  WSDM 2010»
14 years 5 months ago
Gathering and Ranking Photos of Named Entities with High Precision, High Recall, and Diversity
Knowledge-sharing communities like Wikipedia and automated extraction methods like those of DBpedia enable the construction of large machine-processible knowledge bases with relat...
Bilyana Taneva, Mouna Kacimi, Gerhard Weikum
IMC
2009
ACM
14 years 2 months ago
Characterizing user behavior in online social networks
Understanding how users behave when they connect to social networking sites creates opportunities for better interface design, richer studies of social interactions, and improved ...
Fabrício Benevenuto, Tiago Rodrigues, Meeyo...
CIKM
2005
Springer
14 years 1 months ago
Feature-based recommendation system
The explosive growth of the world-wide-web and the emergence of e-commerce has led to the development of recommender systems—a personalized information filtering technology use...
Eui-Hong Han, George Karypis