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RTAS
2008
IEEE
14 years 4 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
JAISE
2011
238views more  JAISE 2011»
13 years 4 months ago
A bio-inspired system model for interactive surveillance applications
Advances in computer vision and pattern recognition research are leading to video surveillance systems with improved scene analysis capabilities. However, up to now few works have ...
Alessio Dore, Matteo Pinasco, Lorenzo Ciardelli, C...
MOBISYS
2010
ACM
14 years 20 days ago
MAUI: making smartphones last longer with code offload
This paper presents MAUI, a system that enables fine-grained energy-aware offload of mobile code to the infrastructure. Previous approaches to these problems either relied heavily...
Eduardo Cuervo, Aruna Balasubramanian, Dae-ki Cho,...
MOBISYS
2008
ACM
14 years 10 months ago
Detecting energy-greedy anomalies and mobile malware variants
Mobile users of computation and communication services have been rapidly adopting battery-powered mobile handhelds, such as PocketPCs and SmartPhones, for their work. However, the...
Hahnsang Kim, Joshua Smith, Kang G. Shin
CONEXT
2009
ACM
13 years 11 months ago
ARES: an anti-jamming reinforcement system for 802.11 networks
Dense, unmanaged 802.11 deployments tempt saboteurs into launching jamming attacks by injecting malicious interference. Nowadays, jammers can be portable devices that transmit int...
Konstantinos Pelechrinis, Ioannis Broustis, Srikan...