In this paper, we propose design strategies for persuasive technologies that help people who want to change their everyday behaviors. Our strategies use theory and prior work to s...
Sunny Consolvo, David W. McDonald, James A. Landay
In September of 1998, the College of Engineering at the University of Massachusetts Dartmouth piloted an innovative, integrated, first-year curriculum. It dramatically changed 31 ...
Paul J. Fortier, Emily Fowler, Raymond N. Laoulach...
This case study describes collaborative creativity in technology-supported teams with the task of making an interactive artefact. The teams work in the iLounge, which is designed a...
The flexible integration of a range of disparate IT applications is a key requirement for today's global enterprises. The virtual enterprise, formed by a collection of collab...
: The overall purpose of the research discussed here is the enhancement of home-based care by revealing individual patterns in the life of a person, through modelling of the "...
Nubia M. Gil, Nick A. Hine, John L. Arnott, Julien...