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VLSM
2005
Springer
14 years 17 days ago
Trimap Segmentation for Fast and User-Friendly Alpha Matting
Abstract. Given an image, digital matting consists in extracting a foreground element from the background. Standard methods are initialized with a trimap, a partition of the image ...
Olivier Juan, Renaud Keriven
TOG
2008
239views more  TOG 2008»
13 years 7 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
CGF
2010
157views more  CGF 2010»
13 years 4 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
ISVC
2007
Springer
14 years 1 months ago
Gradient-Based Hand Tracking Using Silhouette Data
Optical motion capture can be classified as an inference problem: given the data produced by a set of cameras, the aim is to extract the hidden state, which in this case encodes t...
Paris Kaimakis, Joan Lasenby
PAMI
2012
11 years 9 months ago
Fast Joint Estimation of Silhouettes and Dense 3D Geometry from Multiple Images
—We propose a probabilistic formulation of joint silhouette extraction and 3D reconstruction given a series of calibrated 2D images. Instead of segmenting each image separately i...
Kalin Kolev, Thomas Brox, Daniel Cremers