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VRML
2004
ACM
15 years 7 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
CGI
2009
IEEE
15 years 6 months ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
174
Voted
CASCON
2010
204views Education» more  CASCON 2010»
14 years 9 months ago
Effective collaboration and consistency management in business process modeling
ion and giving them a medium to express and implement change. One of the keys to achieve agility for creating business processes depends on close interaction between IT department ...
Moises Castelo Branco, Yingfei Xiong, Krzysztof Cz...
158
Voted
RT
2001
Springer
15 years 6 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
ICCV
2011
IEEE
14 years 2 months ago
Decision Tree Fields
This paper introduces a new formulation for discrete image labeling tasks, the Decision Tree Field (DTF), that combines and generalizes random forests and conditional random fiel...
Sebastian Nowozin, Carsten Rother, Shai Bagon, Ban...