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GECCO
2005
Springer
108views Optimization» more  GECCO 2005»
15 years 9 months ago
Some theoretical results about the computation time of evolutionary algorithms
This paper focuses on the computation time of evolutionary algorithms. First, some exact expressions of the mean first hitting times of general evolutionary algorithms in finite...
Lixin X. Ding, Jinghu Yu
GECCO
2005
Springer
182views Optimization» more  GECCO 2005»
15 years 9 months ago
Improving EAX with restricted 2-opt
Edge Assembly Crossover (EAX) is by far the most successful crossover operator in solving the traveling salesman problem (TSP) with Genetic Algorithms (GAs). Various improvements ...
Chen-hsiung Chan, Sheng-An Lee, Cheng-Yan Kao, Hua...
KES
2007
Springer
15 years 10 months ago
Calculating Optimal Decision Using Meta-level Agents for Multi-Agents in Networks
In spatial graphs with a vast number of nodes, it is difficult to compute a solution to graph optimisation problems. We propose an approach using meta-level agents for multi-agents...
Anne Håkansson, Ronald L. Hartung
CORR
2004
Springer
118views Education» more  CORR 2004»
15 years 4 months ago
Understanding Search Trees via Statistical Physics
We study the random m-ary search tree model (where m stands for the number of branches of the search tree), an important problem for data storage in computer science, using a varie...
Satya N. Majumdar, David S. Dean, Paul L. Krapivsk...
AAAI
2000
15 years 5 months ago
Depth-First Branch-and-Bound versus Local Search: A Case Study
Depth-first branch-and-bound (DFBnB) is a complete algorithm that is typically used to find optimal solutions of difficult combinatorial optimization problems. It can also be adap...
Weixiong Zhang