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» Using ubiquitous computing in interactive mobile marketing
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CHI
2003
ACM
14 years 9 months ago
Mobile ADVICE: an accessible device for visually impaired capability enhancement
The visually impaired have limited access to the world of mobile devices. Our goal was to design a handheld mobile device to overcome limitations such as reliance on visual displa...
Robert A. Amar, Steven Dow, Richard Gordon, Muhamm...
ACMACE
2004
ACM
14 years 2 months ago
Scene-driver: a narrative-driven game architecture reusing broadcast animation content
Currently there is much interest in the development of computer and DVD-based games and activities that supplement or are marketed alongside broadcast television content. Scene-Dr...
Annika Wolff, Paul Mulholland, Zdenek Zdráh...
CHI
2006
ACM
14 years 9 months ago
Universal design for mobile phones: a case study
In this paper we describe a case study of Universal Design applied to mobile phone physical devices. Using a user-centered design process, we tried to integrate visually-impaired,...
Ornella Plos, Stéphanie Buisine
CASSIS
2004
Springer
14 years 2 months ago
Mobile Resource Guarantees for Smart Devices
We present the Mobile Resource Guarantees framework: a system for ensuring that downloaded programs are free from run-time violations of resource bounds. Certificates are attached...
David Aspinall, Stephen Gilmore, Martin Hofmann, D...
GI
2009
Springer
13 years 6 months ago
Visual Twittering Using Mobile Phones in Pervasive Environments
Abstract: Research in the field of academic teaching and life focuses on the integration of recent technologies. Additionally, new trends within the current usage of e.g. the Inter...
Michael Wittke, Sven Tomforde, Yaser Chaaban, J&uu...