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ACMACE
2006
ACM
14 years 2 months ago
A massively multi-authored mobile surrealist book
In this paper we describe an innovative mobile game in the form a multi-authored book. Based upon the 1920s surrealist technique of “Exquisite Corpse”, the book builds from a ...
William Bamford, Paul Coulton, Reuben Edwards
MIDDLEWARE
2004
Springer
14 years 2 months ago
Designing a context-aware middleware for asynchronous communication in mobile ad hoc environments
In mobile ad hoc networks, synchronous communication mechanisms appear to be not suitable, since these assume that the involved entities are present at the same time during the in...
Mirco Musolesi
CHI
2002
ACM
14 years 9 months ago
In the lab and out in the wild: remote web usability testing for mobile devices
In this paper we discuss a pilot usability study using wireless Internet-enabled personal digital assistants (PDAs). We compared usability data gathered in traditional lab studies...
Sarah Waterson, James A. Landay, Tara Matthews
AVI
2008
13 years 11 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
PERCOM
2003
ACM
14 years 8 months ago
Using Peer-to-Peer Data Routing for Infrastructure-Based Wireless Networks
A mobile ad-hoc network is an autonomous system of mobile routers that are self-organizing and completely decentralized with no requirements for dedicated infrastructure support. ...
Sethuram Balaji Kodeswaran, Olga Ratsimore, Anupam...