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» Using ubiquitous computing in interactive mobile marketing
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CHI
2008
ACM
14 years 9 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
HUC
1999
Springer
14 years 1 months ago
Close Encounters: Supporting Mobile Collaboration through Interchange of User Profiles
This paper introduces the notion of profile-based cooperation as a way to support awareness and informal communication between mobile users during chance encounters. We describe th...
Gerd Kortuem, Zary Segall, Thaddeus G. Cowan Thomp...
MHCI
2007
Springer
14 years 3 months ago
Co-present photo sharing on mobile devices
The paper reports a mobile application that allows users to share photos with other co-present users by synchronizing the display on multiple mobile devices. Various floor control...
Leonard Martin Ah Kun, Gary Marsden
MHCI
2009
Springer
14 years 3 months ago
Kartta: extracting landmarks near personalized points-of-interest from user generated content
Most mobile navigation systems focus on answering the question, “I know where I want to go, now can you show me exactly how to get there?” While this approach works well for m...
Arttu Perttula, Scott Carter, Laurent Denoue
ACMACE
2009
ACM
14 years 3 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward