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» Using ubiquitous computing in interactive mobile marketing
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CHI
2004
ACM
14 years 9 months ago
IM here: public instant messaging on large, shared displays for workgroup interactions
Instant messaging (IM) in the workplace has proven to be a valuable tool for facilitating informal communication. Its benefits, however, are generally limited to times when users ...
Elaine M. Huang, Daniel M. Russell, Alison E. Sue
IC
2007
13 years 10 months ago
Gordon Surface Modeling in a Network Environment
—With the advent of the Internet, we have entered the age of ubiquitous systems that will need to be able to communicate, establish criteria for measurement and then perform thes...
Jan Smid, Petr Volf
CHI
2011
ACM
13 years 13 days ago
TapBack: towards richer mobile interfaces in impoverished contexts
Much of the mobile work by HCI researchers explores a future world populated by high-end devices and relatively affluent users. This paper turns to consider the hundreds of milli...
Simon Robinson, Nitendra Rajput, Matt Jones, Anupa...
ACMACE
2008
ACM
13 years 11 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
CHI
2009
ACM
14 years 9 months ago
PenLight: combining a mobile projector and a digital pen for dynamic visual overlay
Digital pen systems, originally designed to digitize annotations made on physical paper, are evolving to permit a wider variety of applications. Although the type and quality of p...
Hyunyoung Song, Tovi Grossman, George W. Fitzmauri...