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» Using ubiquitous computing in interactive mobile marketing
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CHI
2003
ACM
14 years 9 months ago
SILVER: simplifying video editing with metadata
Digital video is becoming increasingly ubiquitous. However, editing video remains difficult for several reasons: it is a time-based medium, it has dual tracks of audio and video, ...
A. Chris Long, Juan P. Casares, Brad A. Myers, Ris...
NORDICHI
2006
ACM
14 years 2 months ago
An empirical evaluation of undo mechanisms
While various models of undo have been proposed over the years, no empirical study has yet been done to discover which model of undo most closely aligns with what users expect an ...
Aaron G. Cass, Chris S. T. Fernandes, Andrew Polid...
CHI
2008
ACM
14 years 9 months ago
Love and authentication
Passwords are ubiquitous, and users and service providers alike rely on them for their security. However, good passwords may sometimes be hard to remember. For years, security pra...
Markus Jakobsson, Erik Stolterman, Susanne Wetzel,...
ACMDIS
2006
ACM
14 years 2 months ago
The impact of pre-patterns on the design of digital home applications
Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging a...
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Ab...
CHI
2005
ACM
14 years 9 months ago
AppLens and launchTile: two designs for one-handed thumb use on small devices
We present two interfaces to support one-handed thumb use for PDAs and cell phones. Both use Scalable User Interface (ScUI) techniques to support multiple devices with different r...
Amy K. Karlson, Benjamin B. Bederson, John SanGiov...