Sciweavers

136 search results - page 10 / 28
» Utilizing mobile phones as ambient information displays
Sort
View
ICONIP
2010
13 years 5 months ago
Online Gesture Recognition for User Interface on Accelerometer Built-in Mobile Phones
Recently, several smart phones are equipped with a 3D-accelerometer that can be used for gesture-based user interface (UI). In order to utilize the gesture UI for the real-time sys...
BongWhan Choe, Jun-Ki Min, Sung-Bae Cho
HCI
2007
13 years 9 months ago
Designing a Direct Manipulation HUD Interface for In-Vehicle Infotainment
This paper introduces a novel design approach for an automotive direct manipulation interface. The proposed design, as applied in a fullwindshield Head-Up Display system, aims to i...
Vassilis Charissis, Martin Naef, Stylianos Papanas...
CHI
2004
ACM
14 years 8 months ago
Ambient agoras: InfoRiver, SIAM, Hello.Wall
This demonstration reports results from the EU-funded project Ambient Agoras, investigating future applications of ubiquitous and ambient computing in workspaces. Instead of prese...
Thorsten Prante, Richard Stenzel, Carsten Röc...
CHI
2008
ACM
14 years 8 months ago
Activity sensing in the wild: a field trial of ubifit garden
Recent advances in small inexpensive sensors, low-power processing, and activity modeling have enabled applications that use on-body sensing and machine learning to infer people&#...
Sunny Consolvo, David W. McDonald, Tammy Toscos, M...
ACMACE
2006
ACM
14 years 1 months ago
Using a mobile device as an interface tool for HMD-based AR applications
In this paper, we suggest that we can use our mobile devices as an effective interface for HMD-based augmented reality (AR) applications. These days most of us can possibly send s...
Kyong Joon Lee, Sang Chul Ahn, Hyoung-Gon Kim