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» Utilizing mobile phones as ambient information displays
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MHCI
2009
Springer
14 years 2 months ago
Poker surface: combining a multi-touch table and mobile phones in interactive card games
In this paper, we introduce the design and implementation of a digital card game that combines mobile phone gestures and multitouch tabletop interactions. Conceptually based on in...
Alireza Sahami Shirazi, Tanja Döring, Pouyan ...
SECON
2010
IEEE
13 years 5 months ago
iPoint: A Platform-Independent Passive Information Kiosk for Cell Phones
We introduce iPoint, a passive device that can interact and deliver information to virtually any mobile phone equipped with a WiFi network interface and a camera. The iPoint does n...
Hooman Javaheri, Guevara Noubir
MOBICOM
2009
ACM
14 years 2 months ago
SurroundSense: mobile phone localization via ambience fingerprinting
A growing number of mobile computing applications are centered around the user’s location. The notion of location is broad, ranging from physical coordinates (latitude/longitude...
Martin Azizyan, Ionut Constandache, Romit Roy Chou...
ASSETS
2006
ACM
14 years 1 months ago
MobileASL: : intelligibility of sign language video as constrained by mobile phone technology
For Deaf people, access to the mobile telephone network in the United States is currently limited to text messaging, forcing communication in English as opposed to American Sign L...
Anna Cavender, Richard E. Ladner, Eve A. Riskin
MOBIQUITOUS
2008
IEEE
14 years 2 months ago
ScreenSpot resource discovery for smart spaces and mobilevue media sharing application
This paper documents the demonstration showcasing the ScreenSpot resource discovery framework and the MobileVue social media sharing application. The key points of the demonstrati...
Marko Jurmu, Sebastian Boring, Jukka Riekki