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SIGGRAPH
2010
ACM
13 years 11 months ago
VideoMocap: modeling physically realistic human motion from monocular video sequences
This paper presents a video-based motion modeling technique for generating physically realistic human motion from monocular video sequences. We formulate the video-based motion mo...
Xiaolin Wei, Jinxiang Chai
ACII
2005
Springer
14 years 27 days ago
Using an Avatar to Develop a System for the Predication of Human Body Pose from Moments
Tracking people using movie sequences is not straightforward because of the human body's articulation and the complexity of a person's movements. In this paper we show ho...
Song Hu, Bernard F. Buxton
SIBGRAPI
2008
IEEE
14 years 1 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
SCVMA
2004
Springer
14 years 21 days ago
Structure from Periodic Motion
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...
Serge J. Belongie, Josh Wills
TCSV
2002
148views more  TCSV 2002»
13 years 7 months ago
A full-featured, error-resilient, scalable wavelet video codec based on the set partitioning in hierarchical trees (SPIHT) algor
Compressed video bitstreams require protection from channel errors in a wireless channel. The threedimensional (3-D) SPIHT coder has proved its efficiency and its real-time capabi...
Sungdae Cho, William A. Pearlman