Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
We propose a novel interface called Twinkle for interacting with an arbitrary physical surface using a handheld projector and a camera. When a user flashes a projection light on ...
Takumi Yoshida, Yuki Hirobe, Hideaki Nii, Naoki Ka...
We describe a simple load-measure-model method for analyzing the scalability of Distributed Virtual Environments (DVEs). We use a load simulator and three metrics to measure a DVE...
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...