We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
An online feature evaluation method for visual
object tracking is put forward in this paper. Firstly, a
combined feature set is built using color histogram (HC)
bins and gradien...
We report on the development of a tool which supports software programmers in programming to an interface by providing just in time (JIT) solutions. The development of the tool wa...
This paper presents a novel approach for detection and segmentation of generic shapes in cluttered images. The underlying assumption is that generic objects that are man made, fre...