Sciweavers

1314 search results - page 66 / 263
» Validation of Object Oriented Models using Animation
Sort
View
CGF
2010
163views more  CGF 2010»
13 years 10 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
UIST
1993
ACM
14 years 2 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
ICPR
2008
IEEE
14 years 6 months ago
Online Feature Evaluation For Object Tracking Using Kalman Filter
An online feature evaluation method for visual object tracking is put forward in this paper. Firstly, a combined feature set is built using color histogram (HC) bins and gradien...
Zhenjun Han, Qixiang Ye, Jianbin Jiao+
SIGDOC
2006
ACM
14 years 4 months ago
Handling objects: a scenario based approach
We report on the development of a tool which supports software programmers in programming to an interface by providing just in time (JIT) solutions. The development of the tool wa...
Thomas George Kannampallil, John M. Daughtry III
CVPR
1999
IEEE
15 years 11 days ago
Generic Object Detection using Model Based Segmentation
This paper presents a novel approach for detection and segmentation of generic shapes in cluttered images. The underlying assumption is that generic objects that are man made, fre...
Zhiqian Wang, Jezekiel Ben-Arie