Sciweavers

251 search results - page 32 / 51
» Variance shadow maps
Sort
View
CGF
2002
149views more  CGF 2002»
13 years 8 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...
JCST
2010
147views more  JCST 2010»
13 years 6 months ago
Volumetric Vector-Based Representation for Indirect Illumination Caching
Abstract This paper introduces a caching technique based on a volumetric representation that captures low-frequency indirect illumination. This structure is intended for efficient ...
Romain Pacanowski, Xavier Granier, Christophe Schl...
CVPR
2001
IEEE
14 years 10 months ago
Texture Replacement in Real Images
Texture replacement in real images has many applications, such as interior design, digital movie making and computer graphics. The goal is to replace some specified texture patter...
Yanghai Tsin, Yanxi Liu, Visvanathan Ramesh
CVPR
2005
IEEE
14 years 10 months ago
Dense Photometric Stereo Using a Mirror Sphere and Graph Cut
We present a surprisingly simple system that allows for robust normal reconstruction by dense photometric stereo, in the presence of severe shadows, highlight, transparencies, com...
Tai-Pang Wu, Chi-Keung Tang
ICRA
2009
IEEE
231views Robotics» more  ICRA 2009»
14 years 3 months ago
Accurate 3D ground plane estimation from a single image
— Accurate localization of landmarks in the vicinity of a robot is a first step towards solving the SLAM problem. In this work, we propose algorithms to accurately estimate the ...
Anoop Cherian, Vassilios Morellas, Nikolaos Papani...