We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Several techniques have been developed to approximate Bidirectional Reflectance Distribution Functions (BRDF) with acceptable quality and performance for realtime applications. Th...
Helmholtz stereovision methods are limited to binocular stereovision or depth maps reconstruction. In this paper, we extend these methods to recover the full 3D shape of the object...
A nonparametric version of the basis pursuit method is developed for field estimation. The underlying model entails known bases, weighted by generic functions to be estimated fro...
We investigate how to learn a kernel matrix for high dimensional data that lies on or near a low dimensional manifold. Noting that the kernel matrix implicitly maps the data into ...