In this paper, we propose a new method to integrate multiview normal fields using level sets. In contrast with conventional normal integration algorithms used in shape from shadin...
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
The representation of gestures changes dynamically, depending on camera viewpoints. This camera viewpoints problem is difficult to solve in environments with a single directional ...
Object pose (location and orientation) estimation is a
common task in many computer vision applications. Although
many methods exist, most algorithms need manual
initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
This paper presents a generative human motion model for synthesis, retargeting, and editing of personalized human motion styles. We first record a human motion database from mult...