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» Variational Constraints in 3D
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TOG
2008
158views more  TOG 2008»
13 years 10 months ago
Lapped solid textures: filling a model with anisotropic textures
We present a method for representing solid objects with spatiallyvarying oriented textures by repeatedly pasting solid texture exemplars. The underlying concept is to extend the 2...
Kenshi Takayama, Makoto Okabe, Takashi Ijiri, Take...
IJCV
2002
157views more  IJCV 2002»
13 years 10 months ago
Hamilton-Jacobi Skeletons
In an effort to articulate models for the intuitive representation and manipulation of 2D and 3D forms, Blum (1967, 1973) invented the notion of a skeleton. His insight was to con...
Kaleem Siddiqi, Sylvain Bouix, Allen Tannenbaum, S...
CVPR
2011
IEEE
13 years 7 months ago
Sparsity-based Image Denoising via Dictionary Learning and Structural Clustering
Where does the sparsity in image signals come from? Local and nonlocal image models have supplied complementary views toward the regularity in natural images the former attempts t...
Weisheng Dong, Xin Li
CVPR
2011
IEEE
13 years 6 months ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
CVPR
2011
IEEE
13 years 5 months ago
Scene Flow Estimation by Growing Correspondence Seeds
A simple seed growing algorithm for estimating scene flow in a stereo setup is presented. Two calibrated and synchronized cameras observe a scene and output a sequence of image p...
Jan Cech, Jordi Sanchez-Riera, Radu Horaud