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» Variational Constraints in 3D
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TOG
2008
101views more  TOG 2008»
13 years 9 months ago
Synthesis of constrained walking skills
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
TOG
2002
123views more  TOG 2002»
13 years 8 months ago
A user interface for interactive cinematic shadow design
Placing shadows is difficult task since shadows depend on the relative positions of lights and objects in an unintuitive manner. To simplify the task of the modeler, we present a ...
Fabio Pellacini, Parag Tole, Donald P. Greenberg
BMVC
2010
13 years 7 months ago
Histogram of Oriented Cameras - A New Descriptor for Visual SLAM in Dynamic Environments
Simultaneous localization and mapping (SLAM) is a basic prerequisite in autonomous mobile robotics. Most existing visual SLAM approaches either assume a static environment, or sim...
Katrin Pirker
SMI
2010
IEEE
165views Image Analysis» more  SMI 2010»
13 years 7 months ago
Designing a Topological Modeler Kernel: A Rule-Based Approach
In this article, we present a rule-based language dedicated to topological operations, based on graph transformations. Generalized maps are described as a particular class of graph...
Thomas Bellet, Mathieu Poudret, Agnès Arnou...
TOG
2012
161views Communications» more  TOG 2012»
11 years 11 months ago
Single-view hair modeling for portrait manipulation
Human hair is known to be very difficult to model or reconstruct. In this paper, we focus on applications related to portrait manipulation and take an application-driven approach...
Menglei Chai, Lvdi Wang, Yanlin Weng, Yizhou Yu, B...