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» Variational Constraints in 3D
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CGA
2011
14 years 8 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
IBPRIA
2011
Springer
14 years 7 months ago
The Fast and the Flexible: Extended Pseudo Two-Dimensional Warping for Face Recognition
Abstract. In this work, we propose a novel extension of pseudo 2D image warping (P2DW) which allows for joint alignment and recognition of non-rectified face images. P2DW allows f...
Leonid Pishchulin, Tobias Gass, Philippe Dreuw, He...
WACV
2012
IEEE
13 years 12 months ago
Tools for richer crowd source image annotations
Crowd-sourcing tools such as Mechanical Turk are popular for annotation of large scale image data sets. Typically, these annotations consist of bounding boxes or coarse outlines o...
Joshua Little, Austin Abrams, Robert Pless
TOG
2012
206views Communications» more  TOG 2012»
13 years 6 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
CVPR
2012
IEEE
13 years 6 months ago
From Pictorial Structures to deformable structures
Pictorial Structures (PS) define a probabilistic model of 2D articulated objects in images. Typical PS models assume an object can be represented by a set of rigid parts connecte...
Silvia Zuffi, Oren Freifeld, Michael J. Black