Abstract— In this paper, we develop an algorithm for determining the relative position and attitude of two robots moving in 3D, using only dead-reckoning and inter-robot distance...
Nikolas Trawny, Xun S. Zhou, Ke X. Zhou, Stergios ...
Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create ...
Patrick Coleman, Karan Singh, Leon Barrett, Nisha ...
While the SoftAssign algorithm imposes a two-way constraint embedded into the deterministic annealing scheme and the EMICP algorithm imposes a one-way constraint, they represent t...
Today's category-level object recognition systems largely focus on fronto-parallel views of objects with characteristic texture patterns. To overcome these limitations, we pr...
We consider an interactive browsing environment, with greedy optimization of a current view, conditioned on the availability of previously transmitted information for other (possi...
Pietro Zanuttigh, Nicola Brusco, David Taubman, Gu...