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3DIM
2005
IEEE
14 years 1 months ago
Efficient Photometric Stereo Technique for Three-Dimensional Surfaces with Unknown BRDF
The present paper focuses on efficient inverse rendering using a Photometric Stereo technique for realistic surfaces. The technique primarily assumes the Lambertian reflection mod...
Li Shen, Takashi Machida, Haruo Takemura
SIGGRAPH
1999
ACM
14 years 10 days ago
Skin: A Constructive Approach to Modeling Free-Form Shapes
We present a new particle-based surface representation with which a user can interactively sculpt free-form surfaces. The particles maintain mesh connectivity and operate under ru...
Lee Markosian, Jonathan M. Cohen, Thomas Crulli, J...
CVPR
2005
IEEE
14 years 10 months ago
Modelling Reflections via Multiperspective Imaging
We present a novel method for analyzing reflections on arbitrary surfaces. We model reflections using a broader than usual class of imaging models, which include both perspective ...
Jingyi Yu, Leonard McMillan
GRAPHICSINTERFACE
2007
13 years 9 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang
TIM
2011
151views more  TIM 2011»
13 years 3 months ago
IIR Filter Models of Haptic Vibration Textures
—Haptic tactile feedback is a widely used and effective technique in virtual reality applications. When an object’s surface is explored by stroking it using fingers, finger n...
Vijaya Lakshmi Guruswamy, Jochen Lang, Won-Sook Le...