Model-based recognition of an object typically involves matching dense 3D range data. The computational cost is directly affected by the amount of data of which a transformation n...
This paper presents a hybrid model for animation of soft inelastic substance which undergo topological changes, e.g. separation and fusion and which fit with the objects they are...
We investigate choosing point samples on a model comprising parametric patches to meet a user specified budget. These samples may then be triangulated, rendered as points or ray-...
We present a general method for automatic reconstruction of accurate, concise, piecewise smooth surface models from scattered range data. The method can be used in a variety of ap...
Hugues Hoppe, Tony DeRose, Tom Duchamp, Mark A. Ha...
Abstract In this paper we extend a multi-camera model for simultaneous estimation of 3d position, normals, and 3d motion of surface patches [17] to be able to handle brightness cha...