This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective m...
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
We outline an algorithm and implementation of a system that computes Boolean combinations of sculptured solids. We represent the surface of the solids in terms of trimmed and untr...
We consider the problem of geometrical surface reconstruction from one or several images using learned shape models. While humans can effortlessly retrieve 3D shape information, t...
This paper presents a robust and efficient surface flattening approach based on fitting a woven-like mesh model on a 3D freeform surface. The fitting algorithm is based on tendon ...
Charlie C. L. Wang, Kai Tang, Benjamin M. L. Yeung