Our goal is to simulate the full hair geometry, consisting of approximately one hundred thousand hairs on a typical human head. This will require scalable methods that can simulat...
With the increasing programmability of GPUs (graphics processing units), these units are emerging as an attractive computing platform not only for traditional graphics computation ...
Advanced Human Computer Interaction (HCI) techniques are required to enhance current computer interfaces. In this paper we present an eye gaze tracking system based on a robust low...
Carlos Hitoshi Morimoto, David Koons, Arnon Amir, ...
We formalize paper fold (origami) by graph rewriting. Origami construction is abstractly described by a rewriting sys), where O is the set of abstract origami’s and ary relation...
We present the Haptic Shading Framework (HSF), a framework for procedurally defining haptic texture. HSF haptic texture shaders are short procedures allowing an application-progr...