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AMDO
2008
Springer
13 years 9 months ago
A Comparative Study on Using Zernike Velocity Moments and Hidden Markov Models for Hand Gesture Recognition
Hand-gesture recognition presents a challenging problem for computer vision due to the articulated structure of the human hand and the complexity of the environments in which it is...
Moaath Al-Rajab, David Hogg, Kia Ng
SIGGRAPH
2010
ACM
13 years 7 months ago
Designing a new toy to fit other toy pieces: a shape-matching toy design based on existing building blocks
: Shape-matching toys are popular items for infants, and consist of boxes with many holes in different shapes along with corresponding blocks of the same shapes. To play with the t...
Yuki Igarashi, Hiromasa Suzuki
CG
2004
Springer
13 years 7 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
ICCV
2011
IEEE
12 years 7 months ago
Informative Feature Selection for Object Recognition via Sparse PCA
Bag-of-words (BoW) methods are a popular class of object recognition methods that use image features (e.g., SIFT) to form visual dictionaries and subsequent histogram vectors to r...
Nikhil Naikal, Allen Y. Yang, S. Shankar Sastry
CVPR
2006
IEEE
14 years 9 months ago
Control Theory and Fast Marching Techniques for Brain Connectivity Mapping
We propose a novel, fast and robust technique for the computation of anatomical connectivity in the brain. Our approach exploits the information provided by Diffusion Tensor Magne...
Emmanuel Prados, Stefano Soatto, Christophe Lengle...