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» Vector Geometry for Computer Graphics
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VLDB
2004
ACM
114views Database» more  VLDB 2004»
14 years 1 months ago
Hardware Acceleration in Commercial Databases: A Case Study of Spatial Operations
Traditional databases have focused on the issue of reducing I/O cost as it is the bottleneck in many operations. As databases become increasingly accepted in areas such as Geograp...
Nagender Bandi, Chengyu Sun, Amr El Abbadi, Divyak...
SI3D
2003
ACM
14 years 27 days ago
User-controlled creation of multiresolution meshes
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Erik Pojar, Dieter Schmalstieg
SI3D
2003
ACM
14 years 27 days ago
Perceptually guided simplification of lit, textured meshes
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
NPAR
2000
ACM
14 years 21 hour ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
SIGGRAPH
2000
ACM
14 years 19 hour ago
Conservative visibility preprocessing using extended projections
Visualization of very complex scenes can be significantly accelerated using occlusion culling. In this paper we present a visibility preprocessing method which efficiently compu...
Frédo Durand, George Drettakis, Joëlle...