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» Vector Geometry for Computer Graphics
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CGF
2010
157views more  CGF 2010»
13 years 7 months ago
Binary Shading Using Appearance and Geometry
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...
SGP
2003
13 years 9 months ago
Multi-Chart Geometry Images
We introduce multi-chart geometry images, a new representation for arbitrary surfaces. It is created by resampling a surface onto a regular 2D grid. Whereas the original scheme of...
Pedro V. Sander, Zoë J. Wood, Steven J. Gortl...
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Multi-Scale Geometry Interpolation
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...
DCC
2010
IEEE
13 years 2 months ago
Parameter choices and a better bound on the list size in the Guruswami-Sudan algorithm for algebraic geometry codes
Abstract. Given an algebraic geometry code CL(D, P), the GuruswamiSudan algorithm produces a list of all codewords in CL(D, P) within a specified distance of a received word. The i...
Nathan Drake, Gretchen L. Matthews
SIGGRAPH
2010
ACM
14 years 1 days ago
High resolution passive facial performance capture
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...