Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
We find sharp absolute constants C1 and C2 with the following property: every well-rounded lattice of rank 3 in a Euclidean space has a minimal basis so that the solid angle spann...
A novel local threshold algorithm for images with poor illumination and complex texture surface is presented in this paper. This algorithm improves segmentation quality by selecti...
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...