For two consecutive frames in a video, we identify which pixels in the first frame become occluded in the second. Such general-purpose detection of occlusion regions is difficul...
Based on perceptual and computational attention modeling studies, we formulate measures of saliency for an audiovisual stream. Audio saliency is captured by signal modulations and...
Computing high quality 3D models from multi-view stereo reconstruction is an active topic as can be seen in a recent review [15]. Most approaches make the strong assumption that th...
We propose a novel method for automatically discover-ing key motion patterns happening in a scene by observing the scene for an extended period. Our method does not rely on object ...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...