We present the result of our work on use of genetic programming for evolving social behavior of agents situated in inherently cooperative environment. We use predators-prey pursuit...
Conventionally, mobile robots are controlled through an action selection mechanism (ASM) that chooses among multiple proposed actions. This choice can be made in a variety of ways...
Brian P. Gerkey, Maja J. Mataric, Gaurav S. Sukhat...
We have implemented a computer interface that renders synchronized auditory and haptic stimuli with very low (0.5ms) latency. The audio and haptic interface (AHI) includes a Panto...
Human-computer interaction is multidisciplinary, drawing paradigms and techniques from both the natural sciences and the design disciplines. HCI cannot be considered a pure natura...
First Come First Served (FCFS) is a policy that is accepted for implementing fairness in a number of application domains such as scheduling in Operating Systems, scheduling web req...