Sciweavers

28 search results - page 5 / 6
» Vertex Pursuit Games in Stochastic Network Models
Sort
View
CEC
2009
IEEE
14 years 1 months ago
Evolution of cooperation on different pairs of interaction and replacement networks with various intensity of selection
— There are various discussions on the evolution of cooperation on different pairs of interaction network for playing games and the replacement network for imitation of strategie...
Reiji Suzuki, Takaya Arita
ENTCS
2008
110views more  ENTCS 2008»
13 years 6 months ago
Game-Based Probabilistic Predicate Abstraction in PRISM
ion in PRISM1 Mark Kattenbelt Marta Kwiatkowska Gethin Norman David Parker Oxford University Computing Laboratory, Oxford, UK Modelling and verification of systems such as communi...
Mark Kattenbelt, Marta Z. Kwiatkowska, Gethin Norm...
CDC
2009
IEEE
122views Control Systems» more  CDC 2009»
13 years 7 months ago
Dynamic policy-based IDS configuration
Intrusion Detection System (IDS) is an important security enforcement tool in modern networked information systems. Obtaining an optimal IDS configuration for effective detection o...
Quanyan Zhu, Tamer Basar
TCOM
2010
133views more  TCOM 2010»
13 years 5 months ago
Transmission control in cognitive radio as a Markovian dynamic game: Structural result on randomized threshold policies
Abstract——This paper considers an uplink time division multiple access (TDMA) cognitive radio network where multiple cognitive radios (secondary users) attempt to access a spect...
J. Huang, V. Krishnamurthy
ECCV
2004
Springer
14 years 8 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little