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» Vesp'R: design and evaluation of a handheld AR device
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ICCSA
2005
Springer
14 years 1 months ago
Bringing Handhelds to the Grid Resourcefully: A Surrogate Middleware Approach
This paper presents the design of a middleware approach that aims at assisting handheld devices in accessing Grid services by wrapping the computational and resource intensive task...
Maria Riaz, Saad Liaquat Kiani, Anjum Shehzad, Sun...
CHI
2003
ACM
14 years 8 months ago
Mobile ADVICE: an accessible device for visually impaired capability enhancement
The visually impaired have limited access to the world of mobile devices. Our goal was to design a handheld mobile device to overcome limitations such as reliance on visual displa...
Robert A. Amar, Steven Dow, Richard Gordon, Muhamm...
MHCI
2005
Springer
14 years 1 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
CHI
2009
ACM
14 years 2 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
AR
2008
134views more  AR 2008»
13 years 7 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu