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CVPR
2011
IEEE
13 years 1 months ago
Stable Multi-Target Tracking in Real-Time Surveillance Video
The majority of existing pedestrian trackers concentrate on maintaining the identities of targets, however systems for remote biometric analysis or activity recognition in surveill...
Ben Benfold and Ian Reid
ICPIA
1992
13 years 11 months ago
Intelligent Pattern Recognition and Applications
:: This talk deals with fundamental aspects of Intelligent Pattern Recognition (IPR) and applications. It basically includes the following: Overview of 3D Biometric Technology and ...
Patrick Shen-Pei Wang
ETRA
2006
ACM
101views Biometrics» more  ETRA 2006»
14 years 1 months ago
Gaze-contingent temporal filtering of video
We describe an algorithm for manipulating the temporal resolution of a video in real time, contingent upon the viewer’s direction of gaze. The purpose of this work is to study t...
Martin Böhme, Michael Dorr, Thomas Martinetz,...
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 1 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 11 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio