In this paper, we present a novel approach for tracking a lecturer during the course of his speech. We use features from multiple cameras and microphones, and process them in a jo...
Kai Nickel, Tobias Gehrig, Rainer Stiefelhagen, Jo...
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
This paper presents a multi-modal approach to locate a speaker in a scene and determine to whom he or she is speaking. We present a simple probabilistic framework that combines mu...
Michael Siracusa, Louis-Philippe Morency, Kevin Wi...
We propose a method to estimate the detailed 3D shape of a person from images of that person wearing clothing. The approach exploits a model of human body shapes that is learned fr...
In tracking face and facial actions of unknown people, it is essential to take into account two components of facial shape variations: shape variation between people and variation ...