Sciweavers

453 search results - page 15 / 91
» Video Coding Using Streamed 3D Representation
Sort
View
ICIP
2008
IEEE
14 years 2 months ago
Learning efficient codes for 3D face recognition
Face representation based on the Visual Codebook becomes popular because of its excellent recognition performance, in which the critical problem is how to learn the most efficien...
Cheng Zhong, Zhenan Sun, Tieniu Tan
IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
DCC
2004
IEEE
14 years 7 months ago
Fast Near-Lossless or Lossless Compression of Large 3D Neuro-Anatomical Images
3D neuro-anatomical images and other volumetric data sets are important in many scientific and biomedical fields. Since such sets may be extremely large, a scalable compression me...
Rongkai Zhao, Michael Gabriel, Geneva G. Belford
ICASSP
2010
IEEE
13 years 8 months ago
Redundant representation for network video streaming using reconstructed P-frames and SP-frames
For low-delay streaming of pre-encoded video over lossy networks, fast recovery from decoding errors typically involves use of frequent intra-coded frames, which incurs high bandw...
Gene Cheung, Wai-tian Tan
SIGPRO
2002
132views more  SIGPRO 2002»
13 years 7 months ago
Coding of 3D virtual objects with NURBS
With the advancement of computer graphics in the recent years, an increasing number of pictures, video and 3D content is generated by synthesis processing rather than acquired wit...
Diego Santa Cruz, Touradj Ebrahimi