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CG
2004
Springer
13 years 7 months ago
3D video fragments: dynamic point samples for real-time free-viewpoint video
We present 3D video fragments, a dynamic point sample framework for real-time free-viewpoint video. By generalizing 2D video pixels towards 3D irregular point samples we combine t...
Stephan Würmlin, Edouard Lamboray, Markus H. ...
CVPR
2009
IEEE
15 years 2 months ago
Topology Dictionary with Markov Model for 3D Video Content-Based Skimming and Description
This paper presents a novel approach to skim and describe 3D videos. 3D video is an imaging technology which consists in a stream of 3D models in motion captured by a synchronized ...
Tony Tung (Kyoto University), Takashi Matsuyama (K...
AMFG
2003
IEEE
157views Biometrics» more  AMFG 2003»
14 years 1 months ago
Inference of Human Postures by Classification of 3D Human Body Shape
In this paper we describe an approach for inferring the body posture using a 3D visual-hull constructed from a set of silhouettes. We introduce an appearance-based, view-independe...
Isaac Cohen, Hongxia Li
ICMCS
2010
IEEE
267views Multimedia» more  ICMCS 2010»
13 years 9 months ago
Depth-level-adaptive view synthesis for 3D video
In the multiview video plus depth (MVD) representation for 3D video, a depth map sequence is coded for each view. In the decoding end, a view synthesis algorithm is used to genera...
Ying Chen, Weixing Wan, Miska M. Hannuksela, Jun Z...
ICMCS
2006
IEEE
117views Multimedia» more  ICMCS 2006»
14 years 1 months ago
DIBR-Based 3D Videos using Non Video Rate Range Image Stream
The fundamental assumption of 3D videos using depth-imagebased rendering is the full availability of range images at video rate. In this work we alleviate this hard demand and ass...
Xiaoyi Jiang, Martin Lambers