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» Video Segmentation Based on Graphical Models
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ICIP
1999
IEEE
14 years 9 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
ICCV
2007
IEEE
14 years 1 months ago
Multispectral Imaging Using Multiplexed Illumination
Many vision tasks such as scene segmentation, or the recognition of materials within a scene, become considerably easier when it is possible to measure the spectral reflectance o...
Jong-Il Park, Moon-Hyun Lee, Michael D. Grossberg,...

Publication
163views
12 years 3 months ago
Saliency Maps of High Dynamic Range Images
A number of computational models of visual attention have been proposed based on the concept of saliency map. Some of them have been validated as predictors of the visual scan-path...
Roland Brémond, Josselin Petit and Jean-Philippe...
AGS
2009
Springer
14 years 2 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...
CVPR
2007
IEEE
14 years 9 months ago
Enhanced Level Building Algorithm for the Movement Epenthesis Problem in Sign Language Recognition
One of the hard problems in automated sign language recognition is the movement epenthesis (me) problem. Movement epenthesis is the gesture movement that bridges two consecutive s...
Ruiduo Yang, Sudeep Sarkar, Barbara L. Loeding