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SI3D
1992
ACM
13 years 12 months ago
NPSNET: Constructing a 3D Virtual World
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...
ICMCS
2005
IEEE
113views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Highlights extraction from sports video based on an audio-visual marker detection framework
We propose to use a visual object (e.g., the baseball catcher) detection algorithm to find local, semantic objects in video frames in addition to an audio classification algorit...
Ziyou Xiong, Regunathan Radhakrishnan, Ajay Divaka...
ICASSP
2010
IEEE
13 years 8 months ago
A novel watermarking scheme with compensation in bit-stream domain for H.264/AVC
Currently, most of the watermarking algorithms for H.264/AVC video coding standard are encoder-based due to their high perceptual quality. However, for the compressed video, they ...
Liwei Zhang, Yuesheng Zhu, Lai-Man Po
MCAM
2007
Springer
123views Multimedia» more  MCAM 2007»
14 years 2 months ago
Story Unit Segmentation with Friendly Acoustic Perception
Automatic story unit segmentation is an essential technique for content based video retrieval and summarization. A good video story unit has complete content and natural boundary i...
Longchuan Yan, Jun Du, Qingming Huang, Shuqiang Ji...
ICIP
2005
IEEE
14 years 9 months ago
Spatio-temporal attention model for video content analysis
This paper presents a new model of human attention that allows salient areas to be extracted from video frames. As automatic understanding of video semantic content is still far fr...
Mickael Guironnet, Nathalie Guyader, Denis Pelleri...