In video sequence processing, shadow remains a major source of error for object segmentation. Traditional methods of shadow removal are mainly based on colour difference threshold...
We propose an efficient placement algorithm and per-disk prefetching method to effectively support interactive operations in the media server. Our placement policy is incorporate...
Abstract. When a block is lost due to a transmission error in compressed bitstream, conventional temporal error concealment schemes try to conceal the lost block by recovering its ...
The frequent and large-scale network attacks have led to an increased need for developing techniques for analyzing network traffic. This paper presents NetViewer, a network measure...
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...